I managed to get another Infinity miniature painted for a competition on the official forum for the game. The competition is simply for the best painted mini as voted for by the forum community. It is a pretty tough crowd and even when just posting pictures of minis on the forum you are doing VERY well if you get any serious positive feedback. A lot like the "Cool Mini or Not" site.
Last time I looked among public votes I was languishing back somewhere around 10th out of 18 entries. The top three get a prize of some new terrain from Microarts Studios for Infinity.
This is my entry as a composite image. Its a fairly big picture, so click on it to enlarge.
This fella is a Wu Ming from the Yu Jing faction in the game. The base is a custom one made from a bit of plasticard for a pavement and a drain-cover from the GW 40k basing kit.
He was mainly painted with Vallejo paints. I used a very light grey colour to paint the white and then shaded it with thinned GW's Badab Black wash just in the recesses. And then basically water with a very small amount of BB wash in to shade/wash all the "white" areas. It was then tidied up with more of the base colour in many very thin layers. Before highlighting the raised areas with more of the base colour and finally a few thin layers of Vallejo gloss white.
What I've effectively done is used the thin layers of grey to make the faint wash underneath show through progressively more towards the recesses. This way you can shade the white, but also it keeps the finish smooth. Too often its easy for white to look grainy or rough and this avoids that.
For the gun I'm painting all my Infinity models without metallic paints; its not "Non-metallic Metal" as I'm not trying to paint it like metal, but instead like reflective plastics, or painted surfaces. To do this I just use very thin paint to give nice blended layers with final, quite bright highlight lines on edges.
Any questions, or if you like it, please drop me a comment below.
The Relief of Karbutzal. A Warmaster game.
1 week ago